Halo Infinite Mask Painting
Halo Infinite Mask Painting

On these images I show areas I helped mask-paint which means blending the materials so it has grime and dirt to make the scene more interesting. I also helped blend the bloody dead Spartans areas that MC finds along his path. It was fun doing this! Thanks to Matt Cerasoli for providing the materials and decals for the Spartan blood setups and grime for those areas. The trench was modeled by Jihoon Kim, and Christian Chojnacki, and I.
Modeling Lead- John Flath
Surface Lead: Rogelio Olguin
Art Direction & Concept: Nicolas Bouvier (SPARTH), Martin Deschambault
Campaign Lead: Justin Dinges
Surface Shaders (Master Set): Chiyo Lai
Layout Art: Tim Diaz, Chris Chojnacki, John Wilson

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