It was really fun working on this area for "The Last of Us" project.
Lakeside bridge crossing was an area that I had responsibility modeling and set dressing. When I initially got the project it was still in the original state. I ended up reworking and rebuilding the entire bridge structure with new geometry and instances while also doing the final set dressing which also included some organic asset placement like snow, and foliage to really blend the building and wood planks together. Another thing that I worked on was some material work for making the corrugated blends better for this area, and also the wood material to fit the needs of this bridge which included some dirt and wetness. Besides the physical art I was involved with doing lightmap uvs, initial collision, and shadow blocker pass. Towards the end I ended up moving to another area, and had help from others to do the final bugs.
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Environment Art is always a team effort, I am proud to have been part of The Last of Us project.
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Hope you like it!
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"Lakeside”
Level Artist: Chris Edwards
Nate Sartain
Karen Stanley
Zak Oliver
Julian Elwood
Gavin Grigsby
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Material Artist: Martin Pietras
Dan Dunford
Lewis Labram
Kyle Hubbard
Matthew Johns
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Wides Artist: Diana Lopez
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Lighting Artist: Bethany Lo