For these areas I was responsible for modeling, set dressing, collision, uvs, and many bugs. One of the main tasks I worked on was the deck area since the art with design for that was not great for gameplay so it needed some modifying to improve. Besides just general clean up and helping where I could for the main environment artist of the area Kate McGinley and Trevor Cotich. Proud to have worked here and it was a lot of great collaboration with the team towards the end to really finalize this area together.
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Environment Artist: Kate McGinley - https://www.artstation.com/klmcginley
Cori Hatlestad - https://www.artstation.com/cloud-head
Jonny Chen
David Nwachukwu
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Materials:
Trevor Cotich - https://www.artstation.com/trevorcotich
Rodney Burton- https://www.artstation.com/rodburton
Khanh Nguyen
Karen Stanley - https://www.artstation.com/kazperstan
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Lighting: Ted Mebratu - https://www.artstation.com/tedm
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Wides Art: Diana Lopez - https://www.artstation.com/vazquezlopezdiana
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Foreground: Doug Scheiber, Kyle Owens
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Vehicles: Matthew Johns-https://www.artstation.com/trevelyan
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Tech Art: Greg Brant, Kaleb Goulding