Halo Infinite - Forerunner Environment
Forerunner room that I was tasked to take charge on. I was responsible for front wall design, pillars, and cover objects (modeling and texturing)

Forerunner room that I was tasked to take charge on. I was responsible for front wall design, pillars, and cover objects (modeling and texturing)

Fov shots for regular to ultrawide

Fov shots for regular to ultrawide

This is a forerunner tower that got built by the whole forerunner team. It was one of our first pre-pro works to get the art direction in place. Helped on textures, cover objects, and some base design.

This is a forerunner tower that got built by the whole forerunner team. It was one of our first pre-pro works to get the art direction in place. Helped on textures, cover objects, and some base design.

Ultra Wide view

Ultra Wide view

Another shot of the tower with different FOVs

Another shot of the tower with different FOVs

I did many patterns / textures that were used on forerunner architecture.  This just shows some of my work.  Most of the modeling work was done by campaign team.

I did many patterns / textures that were used on forerunner architecture. This just shows some of my work. Most of the modeling work was done by campaign team.

Halo Infinite - Forerunner Environment

I am working with the Forerunner team at 343 industries to help design, model, and make pattern textures. These are some released image as an example what I am working on which are architecture, rooms, and cover objects. We have a team of 5 in the forerunner team and I worked on pre-production through to finish. We can't wait for you all to see all our work in game! Thanks to my team at 343i.
Shout out to Forerunner team, Modeling Sr. palette owner: John Flath. Senior Environment Artist: Jihoon Kim, Tim Diaz. Environment Artist: Patrick Hammond, Todd Alberda. Surfacing Artist : Chiyo Lai, Matthew Cerasoli, Jordan Pack. campaign team: Chris Chojnacki, Josh Wilkinson, John Wilson. Art Director: Nicolas Bouvier (SPARTH). Associate art Director: Martin Deschambault

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